Archive for October 2011

Types Of Jobs In The Oil Industry

Finding a job is a very difficult thing, moreover at times like this, you must have many skills and also have a higher education, if all that you do not own then you will not have a job. We here provide good job opportunities for you, we provide a Oil jobs for you all, we are sure you will most a bunch of work and also revenue we provide to you. An honor if you could work in the company’s oil industry.

Being oil drillers is something that many people want, even though the job is relatively harmless, but can make you have a high income. Our company needs a workforce that is able be for the oil industry for roustabout oil jobs, you do not need to worry because we provide the equipment and also security for you all, if you have decided to apply for employment in oil drilling, you can contact our company with immediately.

Our company requires a lot of manpower, and we also provide oil rig welder jobs for you all, you can submit your application directly to our company or you can submit your application to a database that has been specialize for the oil industry. Owner more information you can visit the sites that we have provided as much information you should know.

Battlefield Bad Company 2 Best Sniping Positions



If you own a copy of Battlefield: Bad Company 2, then you have probably taken up the mantel of a Recon soldier a few times. You have probably also been subjected to a team full of players simply sniping rather than destroying M-COM stations. People like to snipe, but for the most part they all suck at it.

If you come up against a team of snipers, it’s pretty easy to just find a good sniping hole and pick them all off as they stand in the open scratching their butts. The trick is then if you want to play a sniper, to find a good hiding place that either isn’t well known, or that provides such good cover that it doesn’t matter.

Isla Innocentes – Rush Mode

USA first base: Move to the south of the base and then west along a little jettison of land. Stay behind the cover of the ridge along here, you will have to pass through no man’s land. Move near the top of the ridge out of no man’s land. You should be able to cover all of the west side of the island. Russia first base: Move down to the back (north) of the island. You will find a lower section behind the middle peak. From here you can completely cover M-COM B as well as any enemy boats and jetskis that attack around the west of the island. Russian second base: On the east side of the base, above the middle concrete wall, there is a small shed. Next to that is small section of fence and then cliff. Break the top of the fence with your knife. Use this hole and the window as your sniping points. From this point you should be able to take out any enemy snipers on the island and on rocks in the water as well as any USA troops attacking through the water from the west. USA: On the east side of the hill before the final Russian base, move onto the slightly raised ground here. From this position you can get awesome shots of Russians on the west side of the hill. You can also move up on the next ledge to get an open (albeit no cover) view of the Russian base.

Other sniping tips to remember are:

Always account for bullet drop. Sit back behind cover while not shooting. Look slowly around corners and only present a minimal target when shooting. Hold down the trigger button to stay scoped after firing.

Battlefield – Bad Company Singleplayer Review



I have played through the game on both normal and hard difficulty and I can say that it makes for great fun.

The game begins with your introduction into the squad, the scene shown in the demo. The player then goes on to fight enemies referred to by the AI squad as ‘Russians!’. What war is being fought remains unclear to the player throughout. But that is irrelevant, because the player and his squad are interested in getting the gold off of the mercenaries that they encounter. This makes for an interesting story, that no war games/shooters have.

I found the first few levels of the game quite dull and monotonous on normal difficulty. The destructible environment was a novelty at first but that soon wore off. However at a turning point, the game becomes far more enjoyable, and I’m not entirely sure why – the novelty factor of the destructible environment comes back too. I worked out that it was at the point that I picked up a sniper rifle for the first time. But I believe the gameplay and other aspects became more involving because it was slightly better paced. I soon got to drive tanks and other vehicles too which could only have helped. The latter 3 quarters of the story are thoroughly enjoyable, and I was constantly surprised by the huge sandbox environment, which was fully accessible to the player, and all the previously destroyed areas were exactly as I left them when I revisited.

The gameplay is very good. The aiming of guns is exactly how it would be done in real life, so it gives a realistic feel. The game is very forgiving in the respect that whenever you die you merely respawn at the last save point. Everything that you killed before your death remains dead. This is pretty useful, and keeps the game flowing really well. But at times you feel it is a little unrealistic for the enemy to have the same squad of men that they just killed run back up the hill. The other thing is the unlimited use of the health injector. That meant that staying alive was a lot easier. But saying that, I must have died about 20 times due to enemy tank shells or RPGs. The members of your squad are indestructible, which does help – if they died it would get annoying.

The graphics are really quite amazing. The fact that the entire environment is destructible makes it really fun to play through. I destroyed many trees because it was fun – at many points blowing a hole in a wall was easier than walking a few steps to the left through the door, again, just because it was fun. As I said above, the player can go pretty much anywhere on the map if they can get there. This means they can swim through rivers etc. Although if you go into the red area on the map then you get shot by artillery after a 5 second warning.

There are loads of different guns that the player can use, just picking them off the ground, or in collectable locations. Each gun has obviously been painstakingly detailed, each having it’s own reload animation and sound. The player gets the main weapon, an attachment – normally a grenade launcher or pistol. Then they also get a secondary weapon such as a drill or an air strike designator.

The game has many vehicles. Boats, Jeeps, Tanks and Helicopters are the main types. Each of them are immaculately detailed and have their own benefits. They are also easy to drive. You can repair any broken vehicle using the drill, which is again quite handy – especially when you decide to use it for cover.

The sound in the game is unbelievable. I don’t have surround sound, and I was blown away. Each time the wall you were taking cover behind gets destroyed by a shell or grenade, all your senses get dulled, your hearing goes in the way you’d expect after a loud explosion. Gunfire becomes muffled, as do explosions. It adds to the atmosphere a huge amount at those such points. The sound of walls or fences falling down is again very realistic. The mood is often lightened by your squad members banter, and you often get to hear what your enemies are saying. When they shout: ‘Sniper! Get down!’ because you sniped someone it is very satisfying.

It makes for a brilliant single player experience, with room for a sequel at the end. If you do get it, don’t be put off with the slightly boring beginning. I was thinking about trading it in after completion at that point. But since then I have played through the campaign on hard, and the multiplayer is an addictive bundle of fun. So well worth buying.

Score:

Story: 8.0
Graphics: 9.5
Sound:10.0
Gameplay:9.0
Attention to Detail: 9.5

Singleplayer Overall Score: 8.7

Let down by the few stages at the beginning which I felt were a little monotonous, however when played through on hard they are much more of a challenge. Overall, a fun and immersive experience.